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Interface NodeMarquee

Hierarchy

  • NodeMarquee

Index

Methods

destroy

  • destroy(): void
  • Destroy the marquee

    Returns void

isPlaying

  • isPlaying(): boolean
  • Check if animation is launched

    Returns boolean

pause

  • pause(): void
  • Stop the marquee animation

    Returns void

play

  • play(): void
  • Start the marquee animation

    Returns void

recreate

  • recreate(): void

render

  • render(speed: number): void
  • Render the marquee

    Parameters

    • speed: number

    Returns void

updateSizes

  • updateSizes(): void
  • Update sizes of the marquee (manually)

    Returns void